![]() Players will earn a consumable that allows them to attach a Legendary affix to non-Legendary weapons, essentially creating your own ancient items. Instead, Blizzard is opting for a system that will hopefully encourage more unique play styles. ![]() Blizzard says it wants to "avoid interrupting gameplay with pockets of inventory management." Fair. No more shuffling various shapes around your limited inventory space trying to bring back just one more bit of loot. And Unique items will replace Mythics." Say goodbye to inventory Tetris Legendary affixes now roll randomly (Yes, really!) on Legendary Items. "We're increasing the maximum number of affixes on Rare and better items in the endgame. "We’re increasing the potential power of individual affixes on Magic items," said Barriga. Blizzard says it wants to give players more flexibility and doesn't want them to feel like they should just ignore everything that isn't a legendary-tier item. Item qualities and affixes have also been in the crosshairs. Every shield, for instance, will have a block attribute on top of whatever other prosperities they have. Specific changes include the addition of weapon speed and other inherent physical characteristics that you'll find across all item types. ![]() "We aim to provide years of things to discover and countless ways to build a class," former game director Luis Barriga wrote in a development update (opens in new tab). What's Diablo 4's gameplay like? Here's 10 minutes of Diablo 4 gameplay from BlizzCon 2021 Diablo 4 is making big changes to itemsīlizzard says that its ideals when it comes to itemisation are strengthening class identities, supporting deeper customisation and giving players a level of depth that sits somewhere between Diablo 2 and 3. We've got some details on the Rogue's abilities here (opens in new tab), and you can see the class in action in this reveal trailer. You can see all of that in this Sorceress gameplay video.Īt BlizzCon 2021, Blizzard added a fourth class to the mix, the Rogue, who hasn't appeared by that name since the original Diablo. Here's a bit of the Barbarian in action.įor the traditional elemental spellcasters, there's the Sorceress class who can hurl lightning, ice, and fire at enemies from afar. The Barbarians are back with their massive strength and arsenal of weapons. Game Informer posted 20 minutes of hands on gameplay with Diablo 4's Druid class shortly after the game's announcement in 2019. They're able to use powers based on the earth and wind or transform into animal forms like the wolf or bear. The shapeshifting Druid class was one of the first to be announced for Diablo 4. We're being slowly fed the classes we'll have access to, here's the ones we have so far: Imagine how much better off the world would be without treasure hunters accidentally resurrecting the ultimate evil. The cinematic is gorgeous and morbid, exactly as Diablo should be. This was one hell of a way to announce Diablo 4. ![]() Are there Diablo 4 trailers? Watch the dramatic Diablo 4 cinematic trailer (opens in new tab) Game director Luis Barriga departed in August and was replaced by Joe Shely, who's been at Blizzard since 2005. There have been major changes at Blizzard in 2021 in the wake of workplace harassment and discrimination allegations, and Diablo 4 has certainly been affected. We don't have a release date for Diablo 4 yet, but in November 2021 Blizzard released a statement that Diablo 4 has been delayed from whatever internal release date the studio was targeting. Here's everything else you need to know about Diablo 4 so far. PvP will be confined to an area called the Fields of Hatred. It's going to have a shared open world, which means it's online-only, though that doesn't mean you'll constantly be in the company of other players. The big pitch for Diablo 4 is straightforward: It's a return to the darker days of early Diablo, full of blood and grunge and good old-fashioned demon worship. Blizzard has promised quarterly updates, and we'll be updating this page with everything new we learn. Diablo 4 is still a long ways off, but that doesn't mean we won't see more of the action-RPG in the meantime.
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